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To: Sony Interactive Entertainment

Sony should fully support the PSVR as a Playstation 5 device

Sony should support the PSVR natively for PS5, including (but not limited to) PS5-exclusive PSVR titles. In addition, Sony should offer another tier of hardware power to PSVR-backward compatibility on PS5.

Currently, the PS5 only supports PSVR through backwards-compatibility mode, offering limited improvements to loads and dips in framerate. The PSVR headset supports native 120 frames-per-second, and the PS5 could deliver this performance (as well as supersampled resolutions), but Sony has taken no steps to unlock this power for PSVR owners.

Sony have also shown no commitment to support PSVR with PS5-native games that would not be limited by a need to support PS4 consoles.

Why is this important?

PSVR owners made a commitment to Sony's groundbreaking device, often in the form of many hundreds of dollars worth of hardware and software purchases. PSVR owners tolerated the limitations imposed by the original PS4 hardware, but were understandably enthused at the promise of a better experience when PS5 support for the PSVR was announced. VR adoption spiked during the pandemic, and many of the PSVR sales over that period were likely done in anticipation an unlocked PSVR on PS5.

For Sony to offer only token backwards-compatibility for the device on PS5 betrays the significant investment of PSVR owners, as well as the potential of the PSVR hardware itself. With no confirmed PSVR successor (and the "future of VR" confirmed to be at least 2 years away by SIE's CEO Jim Ryan), this essentially means that PSVR + PS5 owners are stuck playing old / currently announced games with no significant PS5 enhancement for the next couple of years. PSVR and its owners deserve better.

Category

Updates

2020-11-06 19:29:01 -0500

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